Tank Duel
Set your shot's angle and power, read the wind and hit the enemy tank. Every shot traces a parabola.
Every shot here is projectile motion in action.
Game mode
Difficulty
Player 1's turn
Weapon
Wind: —
Theoretical range (no wind): —
Path (no wind): —
Max height: —
Tip: drag on the battlefield to aim.
R = v²·sin(2θ) / g ⇒ θ = ½·arcsin(g·R / v²)